AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in Argentina - Q1 2024
Discover the performance of the top 5 first-person games on iOS in Argentina during Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, Argentina saw interesting trends in the performance of the top 5 first-person games on the iOS platform. Here's a detailed look at how these games fared in terms of downloads, revenue, and active user metrics.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a steady performance. Weekly revenue started at approximately $4.4K in early January and saw a dip, reaching around $1K by the end of the month. February showed some recovery, with revenue peaking at $2.8K in the first week. By the end of March, it stabilized around $2.3K. Weekly downloads had a peak of 5.5K in early February, and despite some fluctuations, it ended the quarter at 4.2K. Active users remained relatively stable, starting at 55.7K and ending at 52.4K.
Traffic Rider by Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. experienced a varied quarter. The game saw revenue peaking at $111 in the first week of February before settling down to around $20 by the end of March. Downloads were highest in mid-January at 5.6K, with a gradual decrease to 3.5K by the end of March. Active users showed a peak of 19.3K in late January, later dropping to 14.6K by the end of the quarter.
Call of Duty®: Warzone™ Mobile, also from Activision Publishing, Inc., was released in late March 2024. It saw impressive initial downloads, with 24K in its launch week, followed by 10.4K in the subsequent week. Revenue was consistent at around $850 in both weeks. Active users started strong at 21.7K and slightly decreased to 13.1K by the end of March.
Critical Strike CS: Online FPS by VERTIGOGAMES had an interesting quarter, especially in revenue. Weekly revenue spiked to $1K in mid-March from a low of $63 at the beginning of the quarter. Downloads saw a significant increase to nearly 5K in early March, though it ended the quarter at 948. Active users followed a similar trend, starting at 2.1K and peaking at 9.7K in mid-March before settling at 5.3K.
Fill The Fridge! from Rollic Games had a challenging quarter. Revenue remained minimal, with small spikes in January and February but mostly staying at $0. Downloads peaked at 2.2K in late January but dropped dramatically to less than 150 by the end of March. Active users also saw a decline from 2.4K in early January to 730 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed insights and trends, visit Sensor Tower.